Human Computer Interection MCQs

Human Computer Interection MCQs

Human Computer Interection MCQs

What is HCI?

HCI is stand for Human Computer Interection.In this course you discuss how human can interact with the system, good and bad system are discussed.

  1. How information is received and responses given via a number of input and output channels? *
  2. (a) visual channe!
    (b) auditory channel
    (c) haptic channel
    (d) All the above

    (d) All the above

  3. ______________ is deductive reasoning.
  4. (a) Reasoning from event to cause
    (b) generalizing from cases we have seen to infer information about cases we have not seen
    (c) Deriving logically necessary conclusion from given premises.
    (d) All of the

    (c) Deriving logically necessary conclusion from given premises.

  5. The golden rule of design is
  6. (a) understand your materials
    (b) understand computers
    (c) understand people
    (d) All of the above

    (d) All of the above

  7. A usable system is _____.
  8. (a) Easy Easy to learn
    (b) Effective and Efficient to use
    (c) Both a and b
    (d) Not secured

    (c) Both a and b

  9. ___________ measures how quickly users can finish there work.
  10. (a) Efficiency
    (b) Security
    (c) Flexible
    (d) Not in Above

    (a) Efficiency

  11. What is not the benefits of HCI?
  12. (a) Gaining Market Share
    (b) Improving Productivity
    (c) Reducing Development Cost
    (d) Generates errors in communication

    (d) Generates errors in communication

  13. The communication between system & user is called as _______.
  14. (a) Interaction
    (b) Data
    (c) Interference
    (d) Sharing

    (a) Interaction

  15. People who can develop & create the visual designs of websites. such as layouts & animation called as ___________.
  16. (a) Web Designer
    (b) System Administrator
    (c) Information Architects
    (d) Testers

    (a) Web Designer

  17. Consistency, Generality & Familiarity are the components of which design principles?
  18. (a) Predictability
    (b) Memorability
    (c) OCompatibility
    (d) Simplicity

    (a) Predictability

  19. What is WYSIWYG?
  20. (a) What you see is what you get?
    (b) Where you see is where you get?
    (c) What you see is where you get?
    (d) None of the above

    (a) What you see is what you get

  21. Which is not the principles of HCI Design?
  22. (a) Compatibily
    (b) Momorabilty
    (c) Responsiveness
    (d) System sharing

    (d) System sharing

  23. _______ an iterative design process in which designers focus on the users and their needs in each phase of the design process.
  24. (a) Users Centered Design
    (b) Optimization
    (c) Stability
    (d) Software Life Cycle

    (a) Users Centered Design

  25. User centered design process includes in which phase of software development life cycle.
  26. (a) Planning Phase
    (b) Design Phase
    (c) Coding Phase
    (d) Testing Phase

    (b) Design Phase

  27. ___________ the final product is frequently evaluated, as consumer needs evolve and change.
  28. (a) Deployment
    (b) Testing
    (c) Usability
    (d) OEvaluation

    (a) Deployment

  29. What is encoding process of human memory?
  30. (a) Transferring information from short term to long term memory.
    (b) Process of remembering information.
    (c) Storing information in permanent storage.
    (d) Fetching information

    (a) Transferring information from short term to long term memory.

  31. Iconic, Echoic & Haptic memory is type of.
  32. (a) Sensory memory
    (b) Short term memory
    (c) Long term memory
    (d) None

    (a) Sensory memory

  33. Moving fingers in font of eye persistence’s of image after things has been removed is the example of
  34. (a) Echoic Memory
    (b) Haptic Memory
    (c) Iconic Memory
    (d) None

    (c) Iconic Memory

  35. Information received by the ears is the example of
  36. (a) Echoic Memory
    (b) Haptic Memory
    (c) Iconic Memory
    (d) None

    (a) Echoic Memory

  37. First movie you watched with your friends is the example of ________.
  38. (a) Episodic Memory
    (b) Haptic Memory
    (c) Short term memory
    (d) Sensory Memory

    (a) Episodic Memory

  39. The memory which provides information about names of colors, the sounds of letters,the capitals of countries and basic facts acquired overa life time is called as _______.
  40. (a) Episodic memory
    (b) Semantic memory
    (c) Short term memory
    (d) lconic memory

    (b) Semantic memory

  41. Short term memory has ________________.
  42. (a) Limited capacity of information
    (b) More capacity of information
    (c) Both a and b
    (d) None

    (a) Limited capacity of information

  43. Which are the general factors affecting on memory?
  44. (a) Good health
    (b) Age of the learner
    (c) Sleep or rest
    (d) All of the above

    (d) All of the above

  45. If it is Friday then she will go to work is the example of ______________.
  46. (a) Inductive Reasoning
    (b) Deductive Reasoning
    (c) Abductive Reasoning
    (d) None

    (b) Deductive Reasoning

  47. ___________ generalizing from cases we have seen to infer information about cases we have not seen.
  48. (a) Inductive Reasoning
    (b) Deductive Reasoning
    (c) Abductive Reasoning
    (d) None

    (a) Inductive Reasoning

  49. ______________ is the process of finding a solution to an unfamiliar task, using the knowledge we have.
  50. (a) Reasoning
    (b) Problem solving
    (c) Memory Optimization
    (d) None

    (b) Problem solving

  51. Career Goals Themes In Interaction Design Fields are ____________.
  52. (a) Interaction Designer
    (b) Strategic Design Planning
    (c) Research, Scholarship, & Creative Activity
    (d) All of the above

    (d) All of the above

  53. Which are the interdisciplinary fields of Human Computer Interaction?
  54. (a) Psychology
    (b) Engineering
    (c) Computing Sciences
    (d) All of the above

    (d) All of the above

  55. The interaction framework has four parts. User, Input, System & Output
  56. (a) True
    (b) False

    (a) True

  57. _________ is study of people in there working environment.
  58. (a) Interactivity
    (b) Interference
    (c) Ergonomics
    (d) Behavior

    (c) Ergonomics

  59. Most attractive language of interaction style for communication with computers.
  60. (a) Menu Style Interaction
    (b) Natural Programming Language Interfaces
    (c) Query Dialogue Interface
    (d) None of the above

    (b) Natural Programming Language Interfaces

  61. Which is not a interaction style with computers?
  62. (a) Command Line Interface
    (b) Menu based Interface
    (c) WIPM Interface
    (d) PPT Interface

    (d) PPT Interface

  63. Examples of Form fills & spreadsheets interaction styles are ________.
  64. (a) MS-Excel (b) Google Forms (c) Educational Academic (d) All of the above

    (d) All of the above

  65. What is mean by WIMP Interface?*
  66. (a) Windows, Icons, Menus, Pointers
    (b) Windows, Iconic, Menus, Paid
    (c) Windows os, Iconic, Menus, Pointering
    (d) Windows, Iconic, Memory, Pointers

    (a) Windows, Icons, Menus, Pointers

  67. Users experience depends on _______
  68. (a) Products & Services
    (b) Device & System
    (c) Functionalities & Values
    (d) All of the above

    (d) All of the above

  69. Can Usability is the best feature of Human Computer Interaction?
  70. (a) Yes
    (b) No
    (c) May be
    (d) None

    (a) Yes

  71. What is short term memory?
  72. (a) permamnent storage
    (b) temporary storage
    (c) All of the above
    (d) None of the

    (b) temporary storage

  73. There are tages of Donald Normana’s model in interaction?
  74. (a) 5
    (b) 6
    (c) 7
    (d) 8

    (c) 7

  75. Which cells help to recognize the pattern.
  76. (a) Y cells
    (b) Z cells
    (c) x cells
    (d) both a & b

    (c) x cells

  77. In which theory initial state is compared with the goal state and an operator is chosen?
  78. (a) Abductive Reasoning
    (b) Gestalt theory
    (c) Problem space
    (d) both b & c

    (c) Problem space

  79. Short term human memory is related to
  80. (a) RAM
    (b) Hard drive
    (c) SSD
    (d) Optical drive

    (a) RAM

  81. “Slip” occur when a person is skilled in a task and elements of task changes.
  82. (a) True
    (b) False

    (a) True

  83. The visual angle in human can be affected by
  84. (a) force
    (b) light
    (c) size
    (d) color

    (c) size

  85. The QWERTY keyboard differs from the DVORAK keyboard in that
  86. (a) The Dvorak keyboard lays out the letters differently to achieve faster typing
    (b) The Qwerty keyboard lays out letters differently to achieve faster typing

    (a) The Dvorak keyboard lays out the letters differently to achieve faster typing

  87. which of the following are important in the design focus of HCI?
  88. (a) Thinking of the user
    (b) Testing the HCI
    (c) Involving the users
    (d) All of the above

    (d) All of the above

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